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Kaleidoscope & Object Score Notation, the Next Generation

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Parameters: live, visual and software

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Posted by ana on August 20, 2011 at 6:12 pm

Organising loops, timing the machinal actions by using the metronome function (‘time’), playing with variables through the selection objects (‘composition’), and having data moved by bodies (‘agency’) were the main ‘machinal’ specs we forces ourselves to look into.

The improvisation exercises we did in the mornings pointed out some more parameters. We divided them into:
– ‘live’ parameters, such as: force, body volume and texture
– ‘software’ parameters such as: body area, dominant, continuous and static tracking
– ‘visual’ parameters (on the projection screen) such as: texture, position

And there are parameters that belong to various fields.
The scheme has to be completed & reorganised 🙂

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