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Kaleidoscope & Object Score Notation, the Next Generation

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Monthly Archives: April 2011

jeu_des_jeux_beeld_area -> jeu_des_jeux_cour_area

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The experience of moving ‘inside’ an image changed the sense of the game in such a way that we modified the next score of the set by writing a new text that suits the event better. Whereas jeu_des_jeux_beeld_area.xml evoques some particularities of the Brussels’ fleemarket at La Place au Jeu de Balle, teh text in jeu_des_jeux_cour_area evoques a future world in which we’ll all learn to use our bodies in precise and conscious ways. And objscrs is training us for that! (with a big thanks to our mini-audience for sharing this thought). Read the rest of this post

Apr 23, 2011

jeudesjeux_beeldverhaal -> jeudesjeux_cour_beeldverhaal

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As part of the manual set of scores jeudesjeux_beeldverhaal.xml wants to illustrate the principle of triggering image and sound through the position of the body. It uses the logo in places surveiled by cameras – this is imposed by the Belgian law (img above left). The lines are filled with text about the routes people tend to take daily, depending on parameters as ‘work’, ‘weather’, ‘time’, ‘company’ etc. The text is used in following scores to play with.
We felt the need to change the image into something ‘more human’. Read the rest of this post

Apr 23, 2011

Jeu des jeux rwx

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From April 18 till 23 we reworked the manual we created for the festival Le Souffle de l’Equinoxe in Poitiers. We had a look at the scores again [r – read], changed ‘beeldverhaal’ and ‘body_area’ [w – write] and really enjoyed playing them [x – execute].

During our research we started looking for a ‘real’ surveillance image. We had the chance to be able to connect our computer to the surveillance camera in the matrix room of De Pianofabriek and… Eureka! We discovered objscrs works fine with that camera! For all kind of different reasons we could not start working with it immediately. Therefore we only took screenshots. Being able to work ‘in-situ’ opened great perspectives.

Have a look at the full animation here.

And it made us feel a little bit drunk… so much we forgot to archive the moment!

Apr 23, 2011