! Co LAPse KoDe

Kaleidoscope & Object Score Notation, the Next Generation

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Author Archives: ana

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Did it ever occur to you to wave at a surveillance camera? Or rather, at the person who is watching you at that moment in the control room? And how would it feel if that person would wave back and you would somehow be able to see or hear that?

By using surveillance cameras and a free motion tracking software the artists of !CoLAPseKoDe explore spaces in which innocent mouvements can have consequences. Visitors are invited to move between these spaces and by doing so, play with light, image and sound. For interested people there is also a workshop module on Fri (see below).

Players: Simon Yuill, Kirsty Stansfield, An Mertens, Pierre Marchand, Matthias Koole, Lot Jansen, Dorothé Depeauw

When: From 17 till 19th May at De Pianofabriek, Rue du Fort straat 35, 1060 Brussels

Round-up presents the results of !CoLAPseKoDe, a research process about the performance aspects of the free motion tracking software objscrs by Mangrove-Tentactile and Constant vzw/asbl, with the support of De Pianofabriek Kunstenwerkplaats and the Vlaamse Gemeenschapscommissie.
The performance is part of the Open House Festival.
Picture by Bram Goots.

Special: Workshop with Pierre Marchand & Dorothé Depeauw
on Friday 18 from 14 till 18h

Motion tracking is based on the analysis of differences between images in a video input. We’ll propose an exploration of how these differences are built in OBJSCRS, then trace new paths from the video input to the actual motion tracker. We’ll build visualizations out of this data structure, whether on screen or in any other possible form.

May 3, 2012

Movement Qualities and Physical Models Visualizations

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Choreographer Dorothé Depeauw will participate in a 2-day workshop on ‘Mouvement Qualities and Physical Models Visualizations’ in IRCAM. During a round table she will informally present the creative process of !CoLAPseKoDe.
You can follow the discussion online here: http://dance-tech.tv/videos/dance-techtv-live/

More information on the workshop:

http://www.ircam.fr/colloques.html?event=1095&L=1

Filed under Report, Software
Feb 29, 2012

Artefact demo: Do Clap, Ok I See / Applaus, Ok Ik Zie

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!Co LAPse KoDe is part of the Artefact exhibition on the topic of ´The Social Contract´. On a table constructed as part of the staircase furniture of ‘Connection Protocols’, a live-publication of VJ13 by Constant, An will organise a table top demonstration of objscrs in the spirit of the Pianofabriek & CCA table top experiences. Today between 17 & 19hs. Read the rest of this post

Feb 22, 2012

Friday 27th Jan 16h @ DPF: Round-up!

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We have been kindly hosted in De Pianofabriek Kunstenwerkplaats for this transdisciplinary research during 2011. This last period of residency will be celebrated by a public presentation of the results followed by a discussion & a drink. Please confirm your presence by sending a mail to an attttt constantvzw dot org.

!Co LAPse KoDe is a collaboration between Mangrove-Tentactile, Constant & De Pianofabriek KWP, with the support of de Vlaamse Gemeenschapscommissie.

Jan 13, 2012

vidmask

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The shiny floor of the CCA and a very ancient desire of Lot to be able to divide the space in tracked and non tracked zones, inspired Simon to create the object vidmask.
Vismask works by installing an overlay with a black image in which the tracked zones are made transparant (size of the screen).

BEFORE – TESTING – AFTER

Jan 11, 2012

From the North Sea to the Atlantic, from the theatre to an office, from a performance to an exhibition

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Marginalia asked us to write an article about our residency for the publication of Marginalia that will be released soon.

You can read their first publication here:
http://marginalialab.com/en/magazine/magazine-01

You can download the pdf of the full article with lay-out and pictures here:
http://www.adashboard.org/coLAPseKoDe_games/marginalia_article.pdf

Filed under Marginalia+Lab, Report
Nov 18, 2011

Voice & objects – the score

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These scores set up a conversation between two objects. They have a precise duration and order. The end reference in score 4 is a sound, activated through a simple pd playback patch.

The scores are used in a table top set-up, with a vid mask to limit the tracked space (in this case the table). Two players take place in front of each other. They take the time to concentrate on body, object, each other. They negociate who starts, without using words. They never look at the projection screen.

The audience discovers how the words materialize on screen by the juxtaposition of two ‘conversations’ going on: the one between the players & the objects, the one between the objects and the text messages.

You can watch the video here: http://vimeo.com/user4419409/objectasvoice (pass=creativelab)

Sep 11, 2011

Voice, objects and audience

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As a closure of the work in the Creative Lab Kirsty and An organised a public moment to share the results.
In the space they set up the table top, a library with the books they consulted and a list of parameters against the wall.

Read the rest of this post

Filed under CCA Glasgow, Pix, Report, Scores
Sep 11, 2011

Time

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Kirsty and An translated elements from their improvisations like ‘meeting’, ‘conversation, ‘presence’ into the machinal building blocks for the scores, looking more closely at ‘machinal’ capacities like the automation of time, selection and repetition.

On Time inspired by Latour:
Time indicates the force of texts, messages, ideas – the longer it stays, the stronger it gets, but when it stays too long, it becomes obsolete, because it is invested by other ideas growing. Change is the only stability. There needs to be change in order to continue breathing.

Filed under CCA Glasgow, Report, Scores
Aug 21, 2011

Listening score

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In Pauline Oliveiros’ Deep Listening she proposes to listen to the space that surrounds you with a ‘global attention’ alternated with a ‘focal attention’ that you follow till the end when something catches your attention.

Kirsty and An applied this exercise at the table for a conversation with some chosen objects. They listened and imagined a score for themselves, like f.ex. this hommage to JC:
- take sounds as a score and objects as the instruments
- perform the score with focus on time, texture, movement, force, position, weight

Filed under CCA Glasgow, Pix, Report, Scores
Aug 21, 2011